Reduction on the number of clients in 2018 as compared to 2017
Tutorial & Discussion: Gamification
One way to make training more engaging is to add in some kind of game element. The ‘gamification’ of a course or lesson doesn’t have to involve high tech simulations or game engines. At its core, gamification is about game thinking. A ‘gamified’ course could simply involve role playing, story elements, or rewards for completing a certain number of tasks correctly. Watch the following video in this playlist from Lynda.com’s Gamification of Learning course.
https://www.lynda.com/Higher-
Then, check out this example of gamification on the web:
https://www.allencomm.com/
Thinking about your performance gap:
Reduction on the number of clients in 2018 as compared to 2017
Open Flights: Airport and airline data. (2019). Retrieved from https://openflights.org/data.
(and assuming you have an unlimited number of resources available to you), how could you present your training using some type of gamification? How do you think this might benefit students or enhance the training? The discussion needs to be at a minimum of 550 words and needs to be in APA format with at least two references.
Answer preview Reduction on the number of clients in 2018 as compared to 2017
APA
605 words